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AI Insights · Timothy · January 2022

Top 5 Pokemon Collector Games Performance in Africa in Q4 2021

Discover the performance trends of the top 5 Pokemon collector games on a unified platform in Africa during Q4 2021, with insights on weekly downloads, revenue, and active users.

Top 5 Pokemon Collector Games Performance in Africa in Q4 2021

In the fourth quarter of 2021, the top 5 Pokemon collector games on a unified platform in Africa showed varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their performance:

Monster Box! by Yso Corp saw a significant decline in weekly downloads, starting at around 53K in late September and dropping to about 7.1K by the end of December. Weekly revenue peaked at approximately $120 in late October, with fluctuations throughout the quarter, ending at around $101. The game’s weekly active users mirrored the download trend, decreasing from about 79K to 18.9K over the same period.

Zookemon from HOMA GAMES, released in early December, experienced a spike in weekly downloads, reaching around 31K mid-November and maintaining an average of 12K downloads per week towards the end of December. Weekly revenue showed a modest increase from $6 in mid-November to $58 by the end of December. Active users peaked at approximately 37.6K in late November and stabilized at around 18.9K by the end of the quarter.

Pokémon UNITE by The Pokemon Company had a strong start with 30.3K downloads in late September, but this number steadily declined to about 2.6K by the end of December. Weekly revenue started at around $3.2K and decreased to $622 by the end of the year. The game maintained a relatively stable active user base, averaging around 18K throughout the quarter.

Slugterra: Slug it Out 2 from Nightmarket Games Inc. had consistent weekly downloads, starting at about 11.6K in late September and ending with approximately 6.1K in late December. Weekly revenue showed minor fluctuations, peaking at around $400 in mid-November and closing the quarter at $306. The active user count remained stable, averaging around 24K throughout the quarter.

Finally, Pokémon GO by Niantic, Inc. had a steady performance with weekly downloads ranging from 3.4K to 7.5K. The game’s weekly revenue showed significant peaks, reaching approximately $13.9K in early December before falling to $7.4K by the end of the month. Active users fluctuated between 135K and 157K, averaging around 145K throughout the quarter.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022